Integrating VR into Lighting Design:
Vision and Application

Xiaoxiao Cui, Bard, Rao + Athanas Consulting Engineers

Wednesday
April 15, 2026
9:00 am - 10:00 am ET

Credits LU | Elective TBD

Intermediate

This presentation explores the potential of integrating Virtual Reality (VR) in lighting design, covering both vision and application. It begins with research on lighting psychology in immersive environments, revisiting John Flynn’s Lighting Modes Theory to demonstrate how VR offers new perspectives on spatial perception and supports lighting simulation. The focus then shifts to application, exploring how VR can be integrated into design workflows, when and for whom it is most effective, and where it adds value across project types. The session concludes with a live VR lighting demonstration.

Learning Objectives

  • Outline core VR concepts and context relevant to architectural lighting design
  • Recognize consistency and differences between lighting psychology in physical environments and in VR simulations
  • Be able to discuss VR’s simulation capabilities, limitations, and considerations for use in design workflows
  • Be able to explore how VR involvement can support communication and add potential value across different project contexts.

Speaker

Xiaoxiao Cui
Xiaoxiao Cui
Lighting Designer
Bard, Rao + Athanas Consulting Engineers

Xiaoxiao Cui is a Lighting Designer at Borealis Lighting Design Studio, BR+A Consulting Engineers in New York City. Her experience centers on healthcare and education projects. She holds an MFA in Lighting Design from Parsons School of Design, where she received the IES 2024 Thesis Award for her research “Lighting Psychology in Virtual Reality: Revisiting John Flynn’s Lighting Modes Theory.” Xiaoxiao is passionate about how emerging technologies can integrate with lighting to enhance human well-being.

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